UserAgent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.7.6) Gecko/20050403 Galeon/1.3.20 IP: 128.83.204.125 URI: http://wesnoth.slack.it/?StatusWML - - - - - Index: StatusWML =================================================================== RCS file: /home/wesnoth/cvsroot/wikiroot/StatusWML,v retrieving revision 1.2 diff -u -r1.2 StatusWML --- StatusWML 7 Jun 2004 15:21:10 -0000 1.2 +++ StatusWML 7 May 2005 07:10:44 -0000 @@ -12,12 +12,11 @@ There are 4 different status modifications: * //poisoned// the unit loses 8 HP each turn. See also //heals//, //cures//, AbilitiesWML. -* //slowed// the unit has 50% of its normal movement and -1 strike* on each attack. +* //slowed// the unit has 50% of its normal movement and -1 strike on each attack (but never reduced below 1). When the controller of the unit's turn is over, the unit loses //slowed//. -* //stoned// the unit cannot move, attack, or be attacked. -* //invisible// the unit cannot be seen by opponents, and it does not possess ZoC. - -*: if one of the unit's attacks only has 1 strike, the attack keeps that strike +* //stone// the unit cannot move, attack, or be attacked. +* //ambush// the unit is invisible while in a forest, unless it just attacked or an enemy unit is adjacent to it +* //nightstalk// the unit is invisible at nigh ||See Also||
_______________________________________________ Wesnoth-wiki-changes mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/wesnoth-wiki-changes
