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Galeon/1.3.20
IP: 128.83.204.125
URI: http://wesnoth.slack.it/?StatusWML
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Index: StatusWML
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/StatusWML,v
retrieving revision 1.2
diff -u -r1.2 StatusWML
--- StatusWML   7 Jun 2004 15:21:10 -0000       1.2
+++ StatusWML   7 May 2005 07:10:44 -0000
@@ -12,12 +12,11 @@
 There are 4 different status modifications:
 
 * //poisoned// the unit loses 8 HP each turn. See also //heals//, //cures//, 
AbilitiesWML.
-* //slowed// the unit has 50% of its normal movement and -1 strike* on each 
attack.
+* //slowed// the unit has 50% of its normal movement and -1 strike on each 
attack (but never reduced below 1).
 When the controller of the unit's turn is over, the unit loses //slowed//.
-* //stoned// the unit cannot move, attack, or be attacked.
-* //invisible// the unit cannot be seen by opponents, and it does not possess 
ZoC.
-
-*: if one of the unit's attacks only has 1 strike, the attack keeps that strike
+* //stone// the unit cannot move, attack, or be attacked.
+* //ambush// the unit is invisible while in a forest, unless it just attacked 
or an enemy unit is adjacent to it
+* //nightstalk// the unit is invisible at nigh
 
 ||See Also||
 




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