UserAgent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.7.8) Gecko/20050517 Firefox/1.0.4 (Debian package 1.0.4-2) IP: 64.81.113.168 URI: http://wesnoth.slack.it/?HomePage - - - - - Index: HomePage =================================================================== RCS file: /home/wesnoth/cvsroot/wikiroot/HomePage,v retrieving revision 1.378 diff -u -r1.378 HomePage --- HomePage 9 Jul 2005 00:28:38 -0000 1.378 +++ HomePage 9 Jul 2005 15:44:49 -0000 @@ -35,14 +35,11 @@ ||Downloads|| * WesnothBinaries - precompiled for Linux, Be''''OS, PDAs, ... (or <a href="http://www.wesnoth.org/downloads.htm">Windows and Mac OS X</a>) -* UserScenarios - user-written scenarios, campaigns and game modifications ----- ||For New Players|| * GettingStarted - read me first! * WesnothManual - the rules -* MainlineScenarios - campaigns included with the official distribution -* ScenarioDiscussion - walkthroughs and notes for mainline campaigns ----- ||Further Information|| @@ -63,29 +60,29 @@ ----- ||Scenarios, campaigns and graphics|| +* MainlineScenarios - campaigns included with the official distribution + * WesnothStoryline - brief outlines of the scenarios + * ScenarioDiscussion - walkthroughs and notes for mainline campaigns +* UserScenarios - user-written scenarios, campaigns and game modifications * WesnothHistory - the Ages of Wesnoth * WesnothGeography - description of Wesnoth and surrounding lands -* WesnothStoryline - brief outlines of the scenarios -* BuildingScenarios - how to make your own scenarios -* BuildingCampaigns - how to make your own campaigns -* WesnothMapEditor - summary of controls * RaceDescriptions - Elves, Humans, Dwarves, Orcs, Drakes, Undead, Others * ArtworkWaitingList - not yet included in CVS * GraphicLibrary - unit and terrain images posted on the forums -* CastleTutorial - how to create tileable castles and other castle-like tilesets -* ExternalUtilities - scripts to help create scenarios, campaigns, and graphics ----- -||Game translations|| -* GettextForTranslators - how to translate Wesnoth under GetText -* WesnothTranslations - 4 complete, 6 near complete, 7 more than halfway, 11 partial -* WesCamp - a project for translating user-made campaigns +||User editing information|| +* ReferenceWML - all about Wesnoth Markup Language +* BuildingCampaigns - how to make your own campaigns +* BuildingScenarios - how to make your own scenarios +* WesnothMapEditor - summary of controls +* CastleTutorial - how to create tileable castles and other castle-like tilesets +* ExternalUtilities - scripts to help create scenarios, campaigns, and graphics ----- ||Developer information|| * DeveloperResources - useful links -* WesnothChangelog - latest changes made to the game -* ReferenceWML - all about Wesnoth Markup Language +* <a href="http://changelog.wesnoth.org">Latest changes made to the game</a> * WesnothCVS - accessing the source code * CodingStandards - for programmers * UnitDescriptionRewriting - coordinating the revision @@ -95,10 +92,15 @@ * HotKeysSystem - keyboard shortcuts * ReleasingWesnoth - steps to follow to release a new version * WesnothPackagersGuide - guidelines for packaging Wesnoth for different platforms -* TerrainLettersWML - what each letter represents in terrain * WesnothPreferences ----- +||Game translations|| +* GettextForTranslators - how to translate Wesnoth under GetText +* WesnothTranslations - 4 complete, 6 near complete, 7 more than halfway, 11 partial +* WesCamp - a project for translating user-made campaigns + +----- ||Ideas|| * FrequentlyProposedIdeas - before you propose an idea, check here! * NewUnits - units that exist only in theory
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