UserAgent: grabber bot IP: 62.46.146.216 URI: http://wesnoth.slack.it/?HomePage - - - - - Index: HomePage =================================================================== RCS file: /home/wesnoth/cvsroot/wikiroot/HomePage,v retrieving revision 1.395 diff -u -r1.395 HomePage --- HomePage 9 Aug 2005 21:03:10 -0000 1.395 +++ HomePage 11 Aug 2005 13:01:02 -0000 @@ -1,123 +1,7 @@ -<!-- +|| BLU || -Spammer Alert! +http://www.wesnoth.org/forum/files/angel-fighter_318.png -We use rel="nofollow" on all external links +|| See Also || -//You will not get any Google ranking from spamming these pages// - -YOU WILL NOT GET GOOGLE RANKING FROM SPAMMING THESE PAGES - ---> ------ -||<font size="+2">Battle for Wesnoth</font>|| is a turn-based -fantasy strategy game. - -Defeat all enemy leaders using a well-chosen cadre of troops, -taking care to manage your resources of gold and villages. -All units have their own strengths and weaknesses; to win, -deploy your forces to their best advantage while -denying your foes the chance to do the same. As units gain -experience, they acquire new abilities and become more -powerful. Play in your own language and test your skill -against a smart computer opponent, or join Wesnoth's large -community of on-line players. -Create your own custom units, scenarios or campaigns, -and share them with others. - -Battle for Wesnoth is released under the -<a href="http://www.gnu.org/licenses/licenses.html#GPL">GPL</a>. -Prebuilt packages are available for most operating systems, -including Windows, Mac OS X, and Linux, or you can build -your own from source code. - ------ -||Downloads|| -* WesnothBinaries - precompiled for Linux, Be''''OS, PDAs, ... (or <a DEFANGED_-href="http://www.wesnoth.org/downloads.htm">Windows and Mac OS X</a>) - ------ -||For New Players|| -* GettingStarted - read me first! -* WesnothManual - the rules - ------ -||Further Information|| -* WesnothPhilosophy - Dave on Wesnoth -* MultiplayerServers - where to play against other people online -* CommandMode - commands you can use in-game -* CompilingWesnoth - on Unix, Mac, Windows, Linux, PDAs, ... -* AdvancedTactics - beating the AI and other people -* <a href="units.cgi?page=frames">Wesnoth Unit List</a> (<a href="units.cgi?page=list">without frames</a>) -* <a href="units.cgi">Experience Tree</a> -* <a href="http://wesnoth.slack.it/units.cgi?factions">Factions</a> -* <a href="http://wesnoth.slack.it/units.cgi?movetypes">Movement, defense and resistance tables</a> -* ReportingBugs - use Savannah -* WesnothOnLinuxPDAs - on the Qtopia/OPIE and thepdaXrom/Zaurus C series -* WesnothAcronyms - common wesnothian acronyms explained -* <a href="irc://irc.wesnoth.org/wesnoth">#wesnoth</a> - our IRC channel - ------ -||Scenarios, campaigns and graphics|| -* MainlineScenarios - campaigns included with the official distribution - * WesnothStoryline - brief outlines of the scenarios - * ScenarioDiscussion - walkthroughs and notes for mainline campaigns -* UserScenarios - user-written scenarios, campaigns and game modifications -* WesnothHistory - the Ages of Wesnoth -* WesnothGeography - description of Wesnoth and surrounding lands -* RaceDescriptions - Elves, Humans, Dwarves, Orcs, Drakes, Undead, Others -* ArtworkWaitingList - not yet included in CVS -* GraphicLibrary - unit and terrain images posted on the forums - ------ -||User editing information|| -* ReferenceWML - all about Wesnoth Markup Language -* BuildingCampaigns - how to make your own campaigns -* BuildingScenarios - how to make your own scenarios -* WesnothMapEditor - summary of controls -* CastleTutorial - how to create tileable castles and other castle-like tilesets -* ExternalUtilities - scripts to help create scenarios, campaigns, and graphics - ------ -||Developer information|| -* DeveloperResources - useful links -* <a href="http://changelog.wesnoth.org">Changelog</a> - the most recent changes made to the game -* WesnothCVS - accessing the source code -* CodingStandards - for programmers -* UnitDescriptionRewriting - coordinating the revision -* UnitAnimationsAndSounds - what's available and what's missing -* WritingYourOwnAI - write a C++ plugin -* ThemeSystem - customizing the screen layout for the game and the editor -* HotKeysSystem - keyboard shortcuts -* ReleasingWesnoth - steps to follow to release a new version -* WesnothPackagersGuide - guidelines for packaging Wesnoth for different platforms -* WesnothPreferences - ------ -||Game translations|| -* GettextForTranslators - how to translate Wesnoth under GetText -* WesnothTranslations - 4 complete, 6 near complete, 8 more than halfway, 10 partial -* WesCamp - a project for translating user-made campaigns - ------ -||Ideas|| -* FrequentlyProposedIdeas - before you propose an idea, check here! -* NewUnits - units that exist only in theory -* NewTerrains - tile status -* To submit a feature request, use http://bugs.wesnoth.org - ------ -||Other|| -* UsefulLinks -* WesnothLSM - presentation at LSM -* WesnothPlayerLocations - add yourself to the map! -* <a href="http://en.wikipedia.org/wiki/Battle_for_Wesnoth">Wikipedia Entry for Wesnoth</a> - expand the stub! -* WikiMigration - we are looking for a replacement - ------ -||About this Wiki|| -* SandBox - learn how to use a Wiki -* RobotsTxt - for search engine bots -* WikiDevel - test out your wiki programming skills -* WikiNews - about this wiki -* BackupDate +GraphicLibrary
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