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URI: http://wesnoth.slack.it/?MultiplayerMaps
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Index: MultiplayerMaps
===================================================================
RCS file: /home/wesnoth/cvsroot/wikiroot/MultiplayerMaps,v
retrieving revision 1.51
diff -u -r1.51 MultiplayerMaps
--- MultiplayerMaps     7 Jun 2005 08:59:52 -0000       1.51
+++ MultiplayerMaps     24 Jul 2005 14:21:12 -0000
@@ -36,6 +36,28 @@
 Up to 2 Players. Duel map for fast play.  Recommended setting of 2g per 
village.<br/>
 http://www.wesnoth.org/forum/viewtopic.php?t=3261&start=11
 
+||//Mard's Close Enemy//||
+
+By HardMard<br/>
+Up to 2 players. [size: 40x40] This is a very fast map for two players. The 
nearest path to Your enemy lies in the
+high mountains, while two other encircle the whole area... Which one suits You 
best ?<br/>
+http://www.granie.org/pliki/wesnoth/HM2s_Close_Enemy.zip
+
+||//Mard's Deadly Claws//||
+
+By HardMard<br/>
+Up to 2 players. [size: 30x30] This is a quick duel map. Each player starts on 
a small peninsula connected by 2
+bridges to the nearest islands. One to the north is a vivid forest, while the 
one to the south is completely coated
+with snow. The name of this map suggests that obtaining the control of both 
islands imprisons Your enemy within
+the "deadly claws". <br/>
+http://www.granie.org/pliki/wesnoth/HM4s_Deadly_Claws.zip
+
+||//Mard's Rage Island//||
+
+By HardMard<br/>
+Up to 2 players. [size: 60x60] This is a medium sized duel map. Because of its 
size, the XP modifier may be set to
+100%. It's best played with Fog of War and 200 starting gold per player. <br/>
+http://www.granie.org/pliki/wesnoth/HM1m_Rage_Island.zip
 
 ||//Charge!//||
 
@@ -59,6 +81,13 @@
 Three player map made with strategy in mind. Two players attack a fortress 
being defended by the third.
 <br/>http://www.wesnoth.org/forum/viewtopic.php?p=28296
 
+||//Mard's The Triple//||
+
+By HardMard<br/>
+Up to 3 players. [size: 30x30] I have created this map, because I couldn't 
find any fast and balanced maps for three
+players. The villages in the middle of the map are a reward for the first to 
get them and hold them ensuring there's
+something to fight for instead of just waiting for two other players to weaken 
each other.  <br/>
+http://www.granie.org/pliki/wesnoth/HM4s_Deadly_Claws.zip
 
 ||//Total Warfare//||
 




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