UserAgent: Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1; .NET CLR 1.0.3705; .NET CLR 1.1.4322; .NET CLR 2.0.50215) IP: 83.31.1.48 URI: http://wesnoth.slack.it/?MultiplayerMaps - - - - - Index: MultiplayerMaps =================================================================== RCS file: /home/wesnoth/cvsroot/wikiroot/MultiplayerMaps,v retrieving revision 1.51 diff -u -r1.51 MultiplayerMaps --- MultiplayerMaps 7 Jun 2005 08:59:52 -0000 1.51 +++ MultiplayerMaps 24 Jul 2005 14:21:12 -0000 @@ -36,6 +36,28 @@ Up to 2 Players. Duel map for fast play. Recommended setting of 2g per village.<br/> http://www.wesnoth.org/forum/viewtopic.php?t=3261&start=11 +||//Mard's Close Enemy//|| + +By HardMard<br/> +Up to 2 players. [size: 40x40] This is a very fast map for two players. The nearest path to Your enemy lies in the +high mountains, while two other encircle the whole area... Which one suits You best ?<br/> +http://www.granie.org/pliki/wesnoth/HM2s_Close_Enemy.zip + +||//Mard's Deadly Claws//|| + +By HardMard<br/> +Up to 2 players. [size: 30x30] This is a quick duel map. Each player starts on a small peninsula connected by 2 +bridges to the nearest islands. One to the north is a vivid forest, while the one to the south is completely coated +with snow. The name of this map suggests that obtaining the control of both islands imprisons Your enemy within +the "deadly claws". <br/> +http://www.granie.org/pliki/wesnoth/HM4s_Deadly_Claws.zip + +||//Mard's Rage Island//|| + +By HardMard<br/> +Up to 2 players. [size: 60x60] This is a medium sized duel map. Because of its size, the XP modifier may be set to +100%. It's best played with Fog of War and 200 starting gold per player. <br/> +http://www.granie.org/pliki/wesnoth/HM1m_Rage_Island.zip ||//Charge!//|| @@ -59,6 +81,13 @@ Three player map made with strategy in mind. Two players attack a fortress being defended by the third. <br/>http://www.wesnoth.org/forum/viewtopic.php?p=28296 +||//Mard's The Triple//|| + +By HardMard<br/> +Up to 3 players. [size: 30x30] I have created this map, because I couldn't find any fast and balanced maps for three +players. The villages in the middle of the map are a reward for the first to get them and hold them ensuring there's +something to fight for instead of just waiting for two other players to weaken each other. <br/> +http://www.granie.org/pliki/wesnoth/HM4s_Deadly_Claws.zip ||//Total Warfare//||
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