Chris Double wrote:
On Thu, Oct 16, 2008 at 4:07 PM, Eric Carlson <[EMAIL PROTECTED]> wrote:
However I also think
that playing just a segment of a media file will be a common use-case, so I
don't think we need "start" and "end" either.

How would you emulate end via JavaScript in a reasonably accurate
manner? If I have a WAV audio file and I want to start and stop
between specific points? For example a transcript of the audio may
provide the ability to play a particular section of the transcript.

So if we keep the 'start' and 'end' attributes and have a simple boolean 'loop' attribute that indicates if looping should happen or not that would still be possible.

The problem with relying on cues is that audio plays a lot faster than we can gurentee that cue-callbacks will happen. So if you for example create a audio file with a lot of sound effects back to back it is possible that a fraction of a second of the next sound will play before the cue-callback is able to stop it.

/ Jonas

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