On 7/19/07, David Leangen <[EMAIL PROTECTED]> wrote: > > I'm trying to figure out how to override the button displays for only > specific steps during the Wizard. > > Essentially, I have a kind of license that a user needs to agree to, so > rather than "Next >", I'd like to override with "I agree". > > > No problem for overriding for all steps, but that doesn't work for me. > > When I try to receive the parent of the WizardStep to do this > dynamically, I only get null, so that approach is not working... > > > Any suggestions?
Provide a custom button bar by overriding Wizard#newButtonBar. Pass in the wizard to the steps as well (like the default do) and let the steps work with either the wizard's model object or the current wizard step (getActiveStep) and see what you need to do. You could even try doing something like interface IMyWizardStep extends IWizardStep { getNextButtonLabel(); } and let your button call that. Eelco ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Wicket-user mailing list Wicket-user@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wicket-user