Wow! That was fast.

Ok, thanks! I'll give one of those a try.


Cheers,
Dave



On Thu, 2007-07-19 at 23:49 -0700, Eelco Hillenius wrote:
> On 7/19/07, David Leangen <[EMAIL PROTECTED]> wrote:
> >
> > I'm trying to figure out how to override the button displays for only
> > specific steps during the Wizard.
> >
> > Essentially, I have a kind of license that a user needs to agree to, so
> > rather than "Next >", I'd like to override with "I agree".
> >
> >
> > No problem for overriding for all steps, but that doesn't work for me.
> >
> > When I try to receive the parent of the WizardStep to do this
> > dynamically, I only get null, so that approach is not working...
> >
> >
> > Any suggestions?
> 
> Provide a custom button bar by overriding Wizard#newButtonBar. Pass in
> the wizard to the steps as well (like the default do) and let the
> steps work with either the wizard's model object or the current wizard
> step (getActiveStep) and see what you need to do. You could even try
> doing something like
> 
> interface IMyWizardStep extends IWizardStep {
>   getNextButtonLabel();
> }
> 
> and let your button call that.
> 
> Eelco
> 
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