I think this is the very right approach to doing this. I am still in the USA right now, and pretty loaded, so I am still slow to review code. However one thing immediately: game_mapview_player_data_paquet should be game_mapview_player_data_packet. Same for the classes. Why did you change this to Paquet? -- https://code.launchpad.net/~widelands-dev/widelands/lua_mapview_persistence/+merge/177251 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/lua_mapview_persistence.
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