So I've added some code dealing with autosaving , the watch window and replays. Sorry for that, but I felt like rewriting the same things over and over.
The additional changes: - Add a multiplayer field and getter in interactive gamebase - Make Panel::die virtual and overwrite in Window to close it and in the save dialog to unpause the game - Do not rely on interactive player in some place (watch window, save handler) - Prevent autosaving in replay and prevent autopausing in multiplayer. -- https://code.launchpad.net/~widelands-dev/widelands/log_messages/+merge/177712 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/log_messages into lp:widelands. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp

