I dont agree. If mine is able to mine 9x from 10 attempts - it is fine and no 
need to hurry.
AI checks availability of workers for considered upgraded mine, so if situation 
is: a mine first time fails to mine and there are no workers for upgraded mine 
- what should be the action?

BTW, I am working on your code, I had to add quite a lot of code on AI side, 
and the more I work on it the more I think this is not the best design.

productions site sends messages for all types of productionsites every time the 
production fails - this is too many messages, and AI has to catch them, find 
out if it is the right receiver, filter out non-mines, and finally iterate over 
mines to find the right one. So much code, and (CPU) overhead in comparison to 
may actual design.
-- 
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