Update on the performance update: I measured foobar before. On my system, performance is ~30% worse with the new system. glDrawArrays is slower than immediate mode, which is something that I cannot understand :/. Nevertheless, rendering is not a bottleneck for the system right now, so it should not matter. -- https://code.launchpad.net/~widelands-dev/widelands/glsl1/+merge/241179 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/glsl1 into lp:widelands.
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