I don't know if it "recovers" successfully if the map magically gets a 
reachable portspace (scripting/events?) after the shipyard has been built, but 
I am not able to create a map to test that, unfortunately.
-- 
https://code.launchpad.net/~widelands-dev/widelands/bug1504948/+merge/274076
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/bug1504948 into lp:widelands.

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