- serial number of a ship is changed after save/load - this made the code a bit 
complicated

This is definitely a bug - all MapObjects should save their serial number. 
Would you like to look into fixing the saveloading rather than making the AI 
complicated?

I will now look at your other branch first.
-- 
https://code.launchpad.net/~widelands-dev/widelands/ai_ship_tweaks/+merge/280192
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/ai_ship_tweaks into lp:widelands.

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