Some graphics have very little white artifacts in comparison with trunk. Best 
to see on the screenshot where left is the render queue branch and right 
current trunk. Compare the mountain terrains in first column and third row. 
Some terrains appear clearer (the first two in first row).

https://launchpadlibrarian.net/232998293/render_queu_1.png

Don't know if this is really a bad thing. But if one makes a graphic for the 
game it should be rendered like it looks in (f.e.) gimp.
-- 
https://code.launchpad.net/~widelands-dev/widelands/render_queue/+merge/250524
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