Review: Needs Fixing Found one thing: The layer isn't destroyed when loading a map or creating a new map. The previous placed resources are still shown. This is very confusing if one creates a random maps, which may not look good and create another random map. So the second map shows also the resources from previous random map.
See also: bug 1521736 (editor does not clean up memory (?) when loading another map) -- https://code.launchpad.net/~widelands-dev/widelands/fix_resource_overlay/+merge/282680 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/fix_resource_overlay. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp

