Review: Needs Fixing

Found one thing: The layer isn't destroyed when loading a map or creating a new 
map. The previous placed resources are still shown. This is very confusing if 
one creates a random maps, which may not look good and create another random 
map. So the second map shows also the resources from previous random map.

See also: bug 1521736 (editor does not clean up memory (?) when loading another 
map)
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https://code.launchpad.net/~widelands-dev/widelands/fix_resource_overlay/+merge/282680
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