Thanks for testing! 

I changed the code to close all child windows in the editor and close all 
windows when the map changes. that also means when the map origin changes 
(because that changes the whole map). 

-- 
https://code.launchpad.net/~widelands-dev/widelands/fix_resource_overlay/+merge/282680
Your team Widelands Developers is subscribed to branch 
lp:~widelands-dev/widelands/fix_resource_overlay.

_______________________________________________
Mailing list: https://launchpad.net/~widelands-dev
Post to     : [email protected]
Unsubscribe : https://launchpad.net/~widelands-dev
More help   : https://help.launchpad.net/ListHelp

Reply via email to