> The current version does work for directory saves on windows. > > But if fails on the second save for a zip save: > If you start the editor and save the map "abc" and "abc" already exists it > gets overwritten correctly. > But you can't save again "abc" without restarting the editor (or save once > under another name). > > So the editor itself does put also a lock on the save file after the first > save. >
I can confirm this problem - I have created a new bug report so that we can merge this branch: https://bugs.launchpad.net/widelands/+bug/1548932 -- https://code.launchpad.net/~widelands-dev/widelands/bug-1509172-map-saving-paths/+merge/286067 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-1509172-map-saving-paths. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp

