> The different terrain window sizes were probably done on purpose as well to 
> group the same types of > terrain as much as possible - I coded this a few 
> months ago, so I don't remember 100% right now.

I guess one could not be sure that this ordering assumption is ever valid. E.g. 
when one arable terrain is added, the order of "arable terrains first" may 
result in an ugly ordering, or switching window sizes is much bad. So for the 
terrains menu it would maybe better to have equal values for 'items_per_row' 
for each tab (summer, wasteland, ...). For the immovables and critters i think 
the ordering is ok.

> I haven't looked at how the order of Editor elements might affect savegames - 
> we should saveload a > map and check if it still looks the same just to be 
> sure.

Loaded old maps and saveload a map with this branch, they still look the same.

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