Well, it's just the same as initializing numbers to 0 - cppcheck is complaining, so I'm trying to get rid of that noise in the report.
The actual error message is: src/game_io/game_preload_packet.h:38: (style) The struct 'GamePreloadPacket' does not have a constructor although it has private member variables. Member variables of builtin types are left uninitialized when the class is instantiated. That may cause bugs or undefined behavior. I then proceeded to create a constructor, and you then advised to directly initialize the variables. The only way to test if this will shut up cppcheck is to run the full report again. -- https://code.launchpad.net/~widelands-dev/widelands/bug-986611-cppcheck-uninitialized-variables/+merge/326256 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/bug-986611-cppcheck-uninitialized-variables. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp

