The proposal to merge lp:~widelands-dev/widelands/multiplayer_dropdowns into lp:widelands has been updated.
Commit Message changed to: For multiplayer game setup, use dropdowns instead of buttons to select player states (open, closed, human, AIs, shared in). This uses 2 new notifications: - NoteGameSettings to synchronize and update the game setup dropdowns - NoteDropdown to ensure that only 1 dropdown is ever open at the same time Also: - Dropdown lists will now automatically expand upwards rather than downwards if they wouldn't fit on screen. - Removed the tiny labels in the multiplayer game setup, since the function of each dropdown can be identified per its tooltip - Pulled out some functions to avoid code duplications and shifted some calculations to GameHost. For more details, see: https://code.launchpad.net/~widelands-dev/widelands/multiplayer_dropdowns/+merge/326302 -- Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/multiplayer_dropdowns_2_init_team. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp

