I have redone a lot of this branch, moving most work into existing buildings or upgrades of existing buildings. This was working a lot better with AI players, they stopped spamming 30 or 40 recycle buildings with no workers or wares to process. I cannot test further as I cannot build any of the last 10 trunks due to boost library errors. Normally I can just symlink libraries and everything works but I now get symbol miss matches as well.

On 30/01/18 12:05, GunChleoc wrote:
We are still a few months off freezing for Build20, since there are some UI changes 
& fixes that need to go in first.

I agree on not working on graphics until the idea is accepted, it would be a 
waste of your valuable time. I'll have to wait until I get home before I can do 
some test playing - I guess it would be good to have some multiplayer sessions 
to get a feel for how the feature really handles.

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