Review: Approve
Diff looks good and text from the bug report is translated ingame.
Unrelated bug: When selecting a RTL language in the language drop down menu,
the "The translation into ... is X % complete" text seems to be pretty messed
up. Shall I open a bug report for this or is it part of "RTL support isn't that
great yet"?
Diff comments:
>
> === modified file 'src/logic/map_objects/tribes/tribes.cc'
> --- src/logic/map_objects/tribes/tribes.cc 2018-04-07 16:59:00 +0000
> +++ src/logic/map_objects/tribes/tribes.cc 2018-04-30 08:00:23 +0000
> @@ -68,8 +68,9 @@
>
> void Tribes::add_trainingsite_type(const LuaTable& table, const
> EditorGameBase& egbase) {
> i18n::Textdomain td("tribes");
> + const std::string msgctxt = table.get_string("msgctxt");
> buildings_->add(new TrainingSiteDescr(
> - pgettext_expr(table.get_string("msgctxt").c_str(),
> table.get_string("descname").c_str()),
> + pgettext_expr(msgctxt.c_str(),
> table.get_string("descname").c_str()), msgctxt,
I don't understand why you are changing this. No objection, though.
> table, egbase));
> }
>
--
https://code.launchpad.net/~widelands-dev/widelands/bug-1767919-trainingsite-messages/+merge/344813
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