I am done with the code review. We should trigger all starting conditions to make sure that it's clean - I have replaced some brickburners with clay diggers there, and I also found some curved swords.
Also a question for Nordfriese: Does the first scenario need a special starting condition? Otherwise, you could just include the headquarters starting condition from the tribes and get rid of the extra code. -- https://code.launchpad.net/~widelands-dev/widelands/frisian_balancing/+merge/346488 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/frisian_balancing into lp:widelands. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : [email protected] Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp

