The proposal to merge lp:~widelands-dev/widelands/bug-1795871-lua-set_workers 
into lp:widelands has been updated.

Commit message changed to:

Ignore workers in WorkerQueues when setting the amount of "worker" workers by 
script and test the funtion.

- Fix bug when setting inputs/workers via Lua
- Add new attribute 'is_stopped' and new method 'toggle_start_stop()' to
  LuaProductionSite
- New test for the input queues

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/bug-1795871-lua-set_workers/+merge/357716
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