Sorry still got it SaveHandler::save_game() took 2536ms Reloading the game from replay ================================================================= ==99248==ERROR: AddressSanitizer: heap-use-after-free on address 0x603000c71568 at pc 0x0001102296de bp 0x7ffee2224ef0 sp 0x7ffee2224ee8 #2 0x110214b23 in Widelands::PortDock::cleanup(Widelands::EditorGameBase&) portdock.cc:200 #3 0x10f8c9822 in Widelands::MapObject::remove(Widelands::EditorGameBase&) map_object.cc:465 #4 0x10fc7d67c in Widelands::Warehouse::cleanup(Widelands::EditorGameBase&) warehouse.cc:638 #5 0x10f8c9822 in Widelands::MapObject::remove(Widelands::EditorGameBase&) map_object.cc:465 #6 0x10f8c9436 in Widelands::ObjectManager::cleanup(Widelands::EditorGameBase&) map_object.cc:167 #7 0x10db4f8f4 in Widelands::EditorGameBase::cleanup_objects() editor_game_base.h:170 #8 0x10e2d1b08 in Widelands::EditorGameBase::cleanup_for_load() editor_game_base.cc:510 #9 0x10e304d5f in Widelands::Game::cleanup_for_load() game.cc:615 #10 0x10e3eee66 in Widelands::ReplayWriter::ReplayWriter(Widelands::Game&, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::alloca
freed by thread T0 here: ... std::__1::__tree_node<Widelands::OPtr<Widelands::Ship>, void*>*, long>) set:647 #6 0x11021740f in Widelands::PortDock::ship_coming(Widelands::Ship&, bool) portdock.cc:336 #7 0x10fafac3b in Widelands::Ship::pop_destination(Widelands::Game&, Widelands::PortDock&) ship.cc:777 No idea what this replay writer does, no time for debugging right now -- https://code.launchpad.net/~widelands-dev/widelands/new-shipping/+merge/371155 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/new-shipping. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp