On 9/30/10 9:31 AM, Trevor Parscal wrote:
>    Tim,
>
> First off, thank you for taking the time to respond here, I know you
> have a lot on your plate right now, and I hope things are going well for
> you. I did not mean to call you out as having made a mistake as much as
> I wanted to point to examples of what kinds of changes have been made
> based on what I feel are misunderstandings.
>
> On 9/29/10 6:28 PM, Tim Starling wrote:
>> On 30/09/10 08:27, Trevor Parscal wrote:
>>>     There seems to be some confusion about how ResourceLoader works, which
>>> has been leading people to make commits like r73196 and report bugs like
>>> #25362. I would like to offer some clarification.
>> I made that change because it was requested by multiple people in
>> discussions before the resource loader was implemented. It's not
>> because I actually had any actual problem with debugging, I'm well
>> aware of the existence of the debug mode.
>>
> Your responsiveness to the community is admirable, but I feel this may
> be a case where more collaborative discussion should have taken place
> before action was taken. Nonetheless, I appreciate your boldness, even
> if I disagree with the action taken.
>> Concerns were raised that it may be necessary to interpret minified
>> code in cases such as:
>>
>> * Where it is suspected that, due to caching issues, the debug code
>> may not be the same as the minified code.
> Shift+refresh?
>> * To debug the minifier itself, which is far short of a full
>> JavaScript parser and may well introduce functional differences.
> If JSMin is causing the bug, then it will be best detected by seeing
> that debug=true/false have different behavior, not that debug=true
> contains line breaks.
>> * Where end users report platform-specific JavaScript errors, it may
>> be useful to be able to match the line number of the error with
>> something meaningful.
> The usefulness of this is attached to the idea the most important part
> of the error message is the line number. In some browsers (such as many
> versions of IE) the line numbers aren't even correct. Besides, as I have
> said already, over and over, combination is going to throw off line
> numbers anyways, not just making them higher, but depending on the
> user's preferences they may be totally different from one user to
> another. Line numbers in production mode (debug=false) are useless no
> matter how much white-space is preserved.
>> Since the cost of adding line breaks is fairly small, the contention
>> was that it was a fair compromise between size and developer (and tech
>> supporter) sanity. So I took those comments on board and implemented
>> it shortly after the branch merge.
> We should probably calculate just how small that cost is before we start
> making asumptions based on it being "fairly small". Also, as I have been
> saying, the production mode (debug=false) is only going to become more
> optimized in the future, further reducing the value of line numbers.
OK, now I've calculated it...

On a normal page view with the Vector skin and the Vector extension 
turned on there's a 2KB difference. On an edit page with the Vector skin 
and Vector and WikiEditor extensions there's a 4KB difference.

While adding 2KB to a request for a person in a remote corner of the 
world on a 56k modem will only add about 0.3 seconds to the download, 
sending 2,048 extra bytes to 350 million people each month increases our 
bandwidth by about 668 gigabytes a month. I don't know what that kind of 
bandwidth costs the foundation, but it's not free.
> I am not meaning to argue with *you* on a point-by-point basis as much
> as I'm arguing with the originators of these points. I get the feeling
> that, while you may understand how resource loader works, they may not.
>
> My top priorities are to make the site as high-performance as possible
> while maintaining a reasonable level of developer friendliness. These
> are on opposite ends of the spectrum, and middle ground serves neither well.
>
> - Trevor
>> -- Tim Starling
>>
>>
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