> At 11:28 AM 4/4/00 -0500, you wrote:
> Ugh. I knew that you are using old wine, but not that this code was changed very
>recently.
> I think that with your version of Wine, your patch has the same effect as mine.
> Or maybe try to add a ->pixmap at the end.
I've now tried it both ways to no avail.
> As of 'not completely', what do you mean by that ? How do you measure
> the leak, anyway ? If you use top, look for the RSS and SIZE fields for Winemine
> and the X server.
> For me, Winemine memory has never any trend and hardly changes while I
> click on new game like crazy.
> Without the patch, X memory goes up. With the patch, it does not change.
>
What I mean by "not completely" is that the leak isn't fixed :). Yep, I'm looking at
the SIZE
field.
> If behaviour don't change, make sure that the .so file in dlls/x11drv has really a
>newer date
> after compiling. Sometimes when restoring older files it's possible to forget that
> all that make is doing is looking at file dates.
>
Yes, I'm sure it's recompiling to dll. But if the patch works for you on the current
CVS then
just submit it and I'll
have to wait.
Thanks,
Joshua
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