> Log message:
>       Marcus Meissner <[EMAIL PROTECTED]>
>       Restructured DirectDraw. Split into X11 and DGA driver, and multiple
>       files/dirs for easier maintenance. Cleaned up structs and include
>       files. Reindented the code. Started the same for Direct3D.  Driver
>       inclusion now done by using configure/Makefile/ELF constructor tricks.

I'll just mention that right now DGA2 compilation (XF86 4.0) is seriously
broken. It's true that DGA won't work for me anyway (the R128 driver
doesn't support it yet), but it would be nice to have Wine compile anyway,
without having to manually override the configure results...

Besides, I wonder if it's a memory leak since the "private" field is never
freed in the DirectDrawSurface's Release routine?

(I am also working on improving the concurrent Lock/Unlock behaviour...)

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