On Wed, May 15, 2002 at 02:46:13PM +0200, Gregor Hoffleit wrote:
>     err:local:LOCAL_GetBlock not enough space in GDI heap 01ff for 20 bytes
> 
> I've seen previous reports about this problems, and appearently they are
> indications of leaks either in Wine's GDI objects or in some other
> component.

Yes - freecell fails after about 8 or 9 games if animations are turned on.
I'd guess the animation loop is relatively small - it is certainly
repetetive enough!

        David

-- 
David Laight: [EMAIL PROTECTED]

Reply via email to