On Wed, May 15, 2002 at 02:46:13PM +0200, Gregor Hoffleit wrote: > err:local:LOCAL_GetBlock not enough space in GDI heap 01ff for 20 bytes > > I've seen previous reports about this problems, and appearently they are > indications of leaks either in Wine's GDI objects or in some other > component.
Yes - freecell fails after about 8 or 9 games if animations are turned on. I'd guess the animation loop is relatively small - it is certainly repetetive enough! David -- David Laight: [EMAIL PROTECTED]