On Wed, May 15, 2002 at 09:49:32PM +0200, Andreas Mohr wrote: > On Wed, May 15, 2002 at 08:12:42PM +0100, David Laight wrote: > > On Wed, May 15, 2002 at 02:46:13PM +0200, Gregor Hoffleit wrote: > > > err:local:LOCAL_GetBlock not enough space in GDI heap 01ff for 20 bytes > > > > > > I've seen previous reports about this problems, and appearently they are > > > indications of leaks either in Wine's GDI objects or in some other > > > component. > > > > Yes - freecell fails after about 8 or 9 games if animations are turned on. > > I'd guess the animation loop is relatively small - it is certainly > > repetetive enough! > Please add this to BugZilla. > It's a good test case for this bug.
Added to bug 667... David -- David Laight: [EMAIL PROTECTED]