On 07/03/06, Ivan Gyurdiev <[EMAIL PROTECTED]> wrote:
>
> > + if (!pParameters) {
> > + ERR("(%p) : Called with a NULL pParameters\n", This);
> > + }
> > +
> > + *pParameters = This->createParms;
> >
> This is dereferencing a NULL pointer.
Yes. Native d3d does that as well. The NULL pointer check there is
purely informational.- Re: WINED3D: Implement GetCreationParameters Ivan Gyurdiev
- Re: WINED3D: Implement GetCreationParameters H. Verbeet
- Re: WINED3D: Implement GetCreationParameters Stefan Dösinger
- Re: WINED3D: Implement GetCreationParameters H. Verbeet
- Re: WINED3D: Implement GetCreationParame... Ivan Gyurdiev
- Re: WINED3D: Implement GetCreationP... H. Verbeet
- Re: WINED3D: Implement GetCreat... Peter Beutner
- Re: WINED3D: Implement GetC... Vitaliy Margolen
- Re: WINED3D: Implement GetC... Francois Gouget
- Re: WINED3D: Implement GetC... Peter Beutner
- Re: WINED3D: Implement GetC... Kuba Ober
- Re: WINED3D: Implement GetC... Andreas Mohr
