On 07/03/06, Ivan Gyurdiev <[EMAIL PROTECTED]> wrote:
>
> > +    if (!pParameters) {
> > +        ERR("(%p) : Called with a NULL pParameters\n", This);
> > +    }
> > +
> > +    *pParameters = This->createParms;
> >
> This is dereferencing a NULL pointer.
Yes. Native d3d does that as well. The NULL pointer check there is
purely informational.


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