On 07/03/06, Stefan Dösinger <[EMAIL PROTECTED]> wrote: > Native D3D crashes if it's called with a NULL pointer? Are you sure that you > shouldn't return something like D3DERR_INVALIDCALL if pParamters == NULL? Yes. I verified that with DirectX 9.0c on win2k.
- Re: WINED3D: Implement GetCreationParameters Ivan Gyurdiev
- Re: WINED3D: Implement GetCreationParameters H. Verbeet
- Re: WINED3D: Implement GetCreationParameters Stefan Dösinger
- Re: WINED3D: Implement GetCreationParameters H. Verbeet
- Re: WINED3D: Implement GetCreationParame... Ivan Gyurdiev
- Re: WINED3D: Implement GetCreationP... H. Verbeet
- Re: WINED3D: Implement GetCreat... Peter Beutner
- Re: WINED3D: Implement GetC... Vitaliy Margolen
- Re: WINED3D: Implement GetC... Francois Gouget
- Re: WINED3D: Implement GetC... Peter Beutner
- Re: WINED3D: Implement GetC... Kuba Ober
- Re: WINED3D: Implement GetC... Andreas Mohr
- Re: WINED3D: Implement GetC... Peter Beutner
- Re: WINED3D: Implement GetC... Andreas Mohr
