Am Sonntag, 7. Mai 2006 13:47 schrieb Marcin Kardas:
> Hi,
> I'm participate in Google summer of code and I'm going to send
> application with my own idea. I would like to fix popular wine bug -
> http://bugs.winehq.org/show_bug.cgi?id=2398. On
> http://wiki.winehq.org/OpenGL there are some ideas how to do this and
> I think that this one with glViewport and glScissor is the best one.
> I've made some test and it should work, but may be it will cause
> another problems to solve, for example conecting X graphic context
> with GLContext. Maybe I will have to rewritte wine graphics function
> to use only OpenGL (or may be I will found another way). What do you
> think about it?
Are you the same person as [EMAIL PROTECTED]

Well, basically check out http://wiki.winehq.com/SummerOfCode, it contains 
some information you need. Basically you're a bit late, applications should 
be in by tomorrow.

AFAIR this problem was discussed here, and windowed opengl might be a case for 
soc. It also affects Direct3D8 and Direct3D9 apps, and will affect Direct3D 
<=7 and DirectDraw apps with my ddraw rewrite.

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