On 6/9/06, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
Hi,
> I just want to state, the patch is very helpful when you can't use
> DGA. I just ran a test with Starcraft in multiplayer last night. Using
> OpenGL is noticibly faster than non-DGA. So I hope that it will get
> applied for 0.9.16.
Did you run it with opengl and this patch, or with Rodericks ddraw patch?




I ran it with your patch. I'm not familiar with Rodericks patch.


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