On 6/9/06, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
Hi, > I just want to state, the patch is very helpful when you can't use > DGA. I just ran a test with Starcraft in multiplayer last night. Using > OpenGL is noticibly faster than non-DGA. So I hope that it will get > applied for 0.9.16. Did you run it with opengl and this patch, or with Rodericks ddraw patch?
I ran it with your patch. I'm not familiar with Rodericks patch.
