On 18/03/2008, Stefan Dösinger <[EMAIL PROTECTED]> wrote: > Hi, > > Given the past discussion, do you agree with the code now? Alexandre wants > your OKs before applying the patches. > I don't think putting this stuff in its own shader backend is the right approach. On the other hand, given my current level of involvement with wined3d, I wouldn't mind too much if it got committed anyway.
- Re: [4/22] WineD3D: A shader backend descriptor ... Stefan Dösinger
- Re: [4/22] WineD3D: A shader backend descriptor ... H. Verbeet
- Re: [4/22] WineD3D: A shader backend descriptor ... Stefan Dösinger
- Re: [4/22] WineD3D: A shader backend descriptor for the a... Stefan Dösinger
- Re: [4/22] WineD3D: A shader backend descriptor for ... H. Verbeet
- Re: [4/22] WineD3D: A shader backend descriptor ... Stefan Dösinger
- Re: [4/22] WineD3D: A shader backend descriptor ... H. Verbeet
- Re: [4/22] WineD3D: A shader backend descriptor ... Stefan Dösinger
- Re: [4/22] WineD3D: A shader backend descriptor ... Stefan Dösinger
- Re: [4/22] WineD3D: A shader backend descriptor ... Stefan Dösinger
- Re: [4/22] WineD3D: A shader backend descriptor ... H. Verbeet
- Re: [4/22] WineD3D: A shader backend descriptor ... Ivan Gyurdiev
- Re: [4/22] WineD3D: A shader backend descriptor ... Stefan Dösinger
- Re: [4/22] WineD3D: A shader backend descriptor ... Ivan Gyurdiev
- Re: [4/22] WineD3D: A shader backend descriptor ... Ivan Gyurdiev
- Re: [4/22] WineD3D: A shader backend descriptor ... Stefan Dösinger
- Re: [4/22] WineD3D: A shader backend descriptor ... H. Verbeet
- Re: [4/22] WineD3D: A shader backend descriptor ... Stefan Dösinger
- Re: [4/22] WineD3D: A shader backend descriptor ... H. Verbeet
- Re: [4/22] WineD3D: A shader backend descriptor ... Stefan Dösinger
- Re: [4/22] WineD3D: A shader backend descriptor ... Ivan Gyurdiev
