On Wed, Nov 26, 2008 at 10:14 PM, Dmitry Timoshkov <[EMAIL PROTECTED]> wrote: > "Andrew Riedi" <[EMAIL PROTECTED]> wrote: > >> - icon_entry->xHotspot = 1; >> - icon_entry->yHotspot = 1; >> + icon_entry->xHotspot = 1; /* Color planes for .ico. */ >> + icon_entry->yHotspot = ICON_BPP; /* BPP for .ico. */ > > ... >> >> ok(icon_info.xHotspot == 1, "xHotspot is %u.\n", >> icon_info.xHotspot); >> - ok(icon_info.yHotspot == 1, "yHotspot is %u.\n", >> icon_info.yHotspot); >> + ok(icon_info.yHotspot == 32, "yHotspot is %u.\n", >> icon_info.yHotspot); > > It should be ICON_BPP instead of 32 for consistency. > >> + /* Test loading an icon as an icon. */ >> + SetLastError(0xdeadbeef); >> + handle = LoadImageA(NULL, "icon.ico", IMAGE_ICON, 0, 0, >> LR_LOADFROMFILE); >> + ok(handle != NULL, "LoadImage() failed.\n"); >> + error = GetLastError(); >> + ok(error == 0 || >> + broken(error == 0xdeadbeef) || /* Win9x */ >> + broken(error == ERROR_BAD_PATHNAME), /* Win98, WinMe */ >> + "Last error: %u\n", error); > > There is no point in testing last error value if the API didn't fail. > >> + /* Test the icon information. */ >> + SetLastError(0xdeadbeef); >> + ret = GetIconInfo(handle, &icon_info); >> + ok(ret, "GetIconInfo() failed.\n"); >> + error = GetLastError(); >> + ok(error == 0xdeadbeef, "Last error: %u\n", error); > > Same here. > >> + if (ret) >> + { >> + ok(icon_info.fIcon == TRUE, "fIcon == FALSE.\n"); >> + ok(icon_info.xHotspot == 16, "xHotspot is %u.\n", >> icon_info.xHotspot); >> + ok(icon_info.yHotspot == 16, "yHotspot is %u.\n", >> icon_info.yHotspot); >> + ok(icon_info.hbmColor != NULL, "No hbmColor!\n"); >> + ok(icon_info.hbmMask != NULL, "No hbmMask!\n"); >> + } > > 'if (ret)' is useless if you don't expect a failure. > >> + >> + /* Clean up. */ >> + SetLastError(0xdeadbeef); >> + ret = DestroyIcon(handle); >> + ok(ret, "DestroyIcon() failed.\n"); >> + error = GetLastError(); >> + ok(error == 0xdeadbeef, "Last error: %u\n", error); > > Same here. > > > -- > Dmitry. >
All great tips. I will rewrite this and clean up some of the existing code in that file. As always, thanks for looking over my work, Dmitry! -- Andrew Riedi