2009/3/27 Allan Tong <[email protected]>:
>> + if (check_fbo_compat(gl_info,
>> gl_formats_template[src].glInternal))
>> + {
>> + TRACE("Internal format of %s not supported as FBO target,
>> using render target internal instead\n",
>> + debug_d3dformat(gl_formats_template[src].fmt));
>> gl_info->gl_formats[dst].rtInternal =
>> gl_formats_template[src].rtInternal;
>> } else {
>> TRACE("Format %s is supported as fbo target\n",
>> debug_d3dformat(gl_formats_template[src].fmt));
>> gl_info->gl_formats[dst].rtInternal =
>> gl_formats_template[src].glInternal;
>> }
>
> Shouldn't this be "!check_fbo_compat" ?
>
Oops, yeah.