2009/6/17 Stefan Dösinger <[email protected]>: > > +struct wine_rb_functions sig_tree_functions = > +{ > + sig_tree_alloc, > + sig_tree_realloc, > + sig_tree_free, > + sig_tree_compare > +}; Sorry for not mentioning this before, but you can just use wined3d_rb_alloc() etc. for that.
wine_rb_init() can fail, although it should be rare enough that you might not care.
