2010/1/5 Alexandre Julliard <[email protected]>: > That's not much of an improvement, static initialization is nicer. > In general yes, but it makes adding fields to d3d10_effect_variable or changing their order a bit of a pain. C99 struct initialization would help a bit there, but I doubt it's an option.
- Re: (try2)[PATCH 1/2] d3d10: Add a function to initiali... Alexandre Julliard
- Re: (try2)[PATCH 1/2] d3d10: Add a function to ini... Henri Verbeet
- Re: (try2)[PATCH 1/2] d3d10: Add a function to... Alexandre Julliard
