Henri Verbeet <[email protected]> writes: > 2010/1/5 Alexandre Julliard <[email protected]>: >> That's not much of an improvement, static initialization is nicer. >> > In general yes, but it makes adding fields to d3d10_effect_variable or > changing their order a bit of a pain. C99 struct initialization would > help a bit there, but I doubt it's an option.
A simple macro would work. Also if you keep NULL fields at the end you don't have to specify them at all. -- Alexandre Julliard [email protected]
