Henri Verbeet <[email protected]> writes:

> 2010/1/5 Alexandre Julliard <[email protected]>:
>> That's not much of an improvement, static initialization is nicer.
>>
> In general yes, but it makes adding fields to d3d10_effect_variable or
> changing their order a bit of a pain. C99 struct initialization would
> help a bit there, but I doubt it's an option.

A simple macro would work. Also if you keep NULL fields at the end you
don't have to specify them at all.

-- 
Alexandre Julliard
[email protected]


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