On 1/9/2012 23:42, André Hentschel wrote:
Am 08.01.2012 20:02, schrieb Nikolay Sivov:
On 1/8/2012 20:47, André Hentschel wrote:
---
dlls/d3drm/frame.c | 11 +++++++----
dlls/d3drm/tests/d3drm.c | 16 ++++++++--------
2 files changed, 15 insertions(+), 12 deletions(-)
diff --git a/dlls/d3drm/frame.c b/dlls/d3drm/frame.c
index 212f7dd..b72700c 100644
--- a/dlls/d3drm/frame.c
+++ b/dlls/d3drm/frame.c
@@ -33,6 +33,7 @@ typedef struct {
IDirect3DRMFrame2 IDirect3DRMFrame2_iface;
IDirect3DRMFrame3 IDirect3DRMFrame3_iface;
LONG ref;
+ LPVOID parent;
} IDirect3DRMFrameImpl;
Parent is store as another frame interface pointer, right? Why void* here?
Didn't read that at first time. I wanted to access parent as LPDIRECT3DRMFRAME,
LPDIRECT3DRMFRAME2 and maybe LPDIRECT3DRMFRAME3
You mean access IDirect3DRMFrameImpl through that pointer? It's better
to avoid that if possible, I mean a preferred way is to use interface
methods when interface pointer is supplied by a caller instead of
relying on internal implementation. It's not always possible of course,
but still.