Le 31/03/2012 22:46, Henri Verbeet a écrit :
This looks wrong. Is there a legitimate way that this can happen?



The FIXME in wined3d_device_decref says :

FIXME("Device released with resources still bound, acceptable but unexpected.\n");

If this is "acceptable", resources must not use the device afterwards because it's released.

If it's legitimate ? I don't know. The game craches when exiting. This may be due to a bad objects and resources freeing.
Do you have a better idea ?

Btw, the problem is easily reproductible. The bugzlla entry contain the download link.

Christian



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