Well, i am able to trace into packet.dll now. is this
really a kernel model driver??
Thanks,
--- noil sg <[EMAIL PROTECTED]> wrote:
> Thanks, Loris!
> I did what you suggested. Everything works fine.
> Another question, though, is how do we trace these
> PacketXXX APIs in the packet.dll? I guess this is
> the
> kernel level dll. Do we have to use windbg and 2
> machines for this purpose? And roughly how?  Could
> you
> advise?
> Thank you and best regards,
> ~~henry
> 
> --- Loris Degioanni <[EMAIL PROTECTED]>
> wrote:
> > Try to:
> > - put the debug version of wpcap.dll in the same
> > folder of windump
> > - set wpcap as the active configuration before
> > starting to debug
> > 
> > Loris
> > 
> > ----- Original Message ----- 
> > From: "noil sg" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Wednesday, April 24, 2002 12:47 AM
> > Subject: [WinPcap-users] trace windump via vc++6.0
> > (sp3)
> > 
> > 
> > > Hello,
> > > I just compiled windump in vc++ 60(sp3).
> > everything
> > > seems ok except i could not trace into wpcap.lib
> > calls
> > > even though i compiled these two in debug mode.
> > And I
> > > made sure windump project was referencing the
> > right
> > > wpcap.lib 
> > > 
> > > Also, when windump is running, i tried to use
> > break in
> > > the vc debug to view the call stack. i could not
> > see
> > > the main function.
> > > 
> > > what's going on here? what I did wrong?
> > > 
> > > Thanks in advance,
> > > ~~Henry
> > > 
> > > 
> > >
> __________________________________________________
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> > 
> 
> 
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