Tracking debugs with timestamps is a nice start.  Good suggestions about 
watching band, roaming and spectrum analysis is also important.  I might go and 
swap out the nearest AP to the PS4 with a new or known good, just to take that 
out of the equation.


Daniel Infantino
Sr. Wireless Engineer
Networking and Telecommunications
Clemson University
864-656-2609
315-546-6577

-----Original Message-----
From: The EDUCAUSE Wireless Issues Constituent Group Listserv 
[mailto:[email protected]] On Behalf Of Michael Dickson
Sent: Thursday, March 8, 2018 1:40 PM
To: [email protected]
Subject: Re: [WIRELESS-LAN] gaming on wireless

Thanks. We use Aruba. I realize that like VoIP gaming is (typically) UDP and 
bufferless. Any minor imperfections are magnified with gaming and voice.

Mike

Michael Dickson
Network Engineer
Information Technology
University of Massachusetts Amherst
413-545-9639
[email protected]
PGP: 0x16777D39

On Mar 8, 2018, at 1:27 PM, Ian Lyons <[email protected]> wrote:

> Which wireless vendor are you?
> 
> We had a lot of timeouts, lags and disconnects on Cisco gear (1810s)...   
> -firmware was determined to be the cause and patches are ongoing  (it has 
> been covered in length in posts)
> 
> Having said that, without a packetshaper like device/rate limiting  (we use 
> Exinda's) the users are susceptible to bandwidth hogs and that could latency 
> delays.  Remember, video download and audio are buffered and most web traffic 
> can be rebuilt behind the scenes...  Gaming is one of the few things that 
> requires immediate timely access (same with VOIP)
> 
> 
> -----Original Message-----
> From: The EDUCAUSE Wireless Issues Constituent Group Listserv 
> [mailto:[email protected]] On Behalf Of Michael Dickson
> Sent: Thursday, March 8, 2018 1:17 PM
> To: [email protected]
> Subject: [WIRELESS-LAN] gaming on wireless
> 
> Has anyone received feedback from users about lags or drops while gaming on 
> wireless?
> 
> We support gaming consoles on a "devices" SSID  (PSK with MAC auth). We're 
> trying to resolve reports from a user with a new PS4 Pro who is experiencing 
> issues while gaming. For perspective, it was reported that during a 3 hour 
> gaming session the user experiences about 8 lags and 4-5 disconnects. Lags 
> are described as freezes for a few seconds which auto-correct. Disconnects 
> are described as the whole console losing connectivity and a "Retest Network 
> Connection" is required to get it working again (though time might also be a 
> factor in getting it back on).  Apparently most issues occur right after 
> power up then smooth out (user turns on console just prior to gaming). Logs 
> show the device jumps APs every now and then but we haven't been able to 
> match this up to the user's experience yet.
> 
> Our eduroam and open (CP) SSID seem to working fine. Client density is not a 
> factor and the user reports great speeds.
> 
> Are reports of gaming lag on enterprise wireless common or the exception? 
> What's the first things to check to identify where lag comes from? Should 
> device roaming introduce lag or can that occur lag free?  I realize we're 
> talking UDP with gaming with no buffer so issues would present themselves 
> more readily while gaming.. The PS4 is currently in user debug and we've 
> asking the user to record timestamps to try to corroborate logged events. We 
> have a TAC ticket open with the vendor.
> 
> Any shared gaming experiences or advice about how to make gaming consoles 
> happy would be appreciated.
> 
> Mike
> 
> Michael Dickson
> Network Engineer
> Information Technology
> University of Massachusetts Amherst
> 413-545-9639
> [email protected]
> PGP: 0x16777D39
> 
> 
> **********
> Participation and subscription information for this EDUCAUSE Constituent 
> Group discussion list can be found at http://www.educause.edu/discuss.
> 
> **********
> Participation and subscription information for this EDUCAUSE Constituent 
> Group discussion list can be found at http://www.educause.edu/discuss.


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