Hello again,

Having used the wslua_state() function as a getter for the WSLua state, as you 
said Peter, it is not functioning as expected as the stack seems to not be 
reliable at all and is constantly changing and adding values making it almost 
impossible to pass tables from my scripts to my C++ code. I was wondering if 
you knew any work-arounds for this or whether it is easier to just create my 
module (as described in my previous email) in only C and C++ and leave out Lua 
completely.


If it is easier to only use C and C++ how would I go about creating a listener 
for use in my C++ code as well as post-dissectors?


Look forward to hearing from you soon,


Kunal Thakrar
___________________________________________________________________________
Sent via:    Wireshark-dev mailing list <[email protected]>
Archives:    https://www.wireshark.org/lists/wireshark-dev
Unsubscribe: https://www.wireshark.org/mailman/options/wireshark-dev
             mailto:[email protected]?subject=unsubscribe

Reply via email to