Oh and just one more thing. They disabled Project harvesting from WiX 3.6
that's why you couldn't see Heat.exe running.

On Wed, Mar 27, 2013 at 7:28 PM, David G. van Hoose <
david.g.vanho...@gmail.com> wrote:

>   Hello Dandre,
>
> Can you share what modifications you are making?
>
> I haven’t been able to build the WiX project at all due to missing
> binaries and delay signing issues when I build the rest. I will look
> through the archives to catch up with the compilation discussion.
>
> Regards,
> David
>
>  *From:* Dandre Jansen van Vuuren <dandre...@gmail.com>
> *Sent:* Wednesday, March 27, 2013 11:26
> *To:* Windows Installer XML toolset developer mailing 
> list<wix-devs@lists.sourceforge.net>
> *Subject:* Re: [WiX-devs] Personal Heat project
>
> Hi David
>
> I've been working on the Visual Studio Harvester for quite some time now
> (not officially anyway) and I also wish to submit my changes to the WiX
> source base.
> I don't think it will happen for WiX 3.8 but from 4.0 it should take
> track, I think.
>
> What you could do in the mean time is follow the discussion that the guys
> are having with compiling the Wix 3.8 source base as this will become the
> new foundation on which 4.0 will run.
> To look at the Heat project (or more precisely the VS Harvester), have a
> look at the "ext" folder in the WiX source base.
> I don't know how the new compilation process is but previously (in WiX
> 3.5) I had to pull that project out and compile standalone in order to know
> that the stuff I've been working on actually works. I then just merged the
> changes back into the main source base.
>
> I'm currently refactoring the VS Harvester and then I want to apply some
> changes that will cause the harvester to load not just the current project
> but all its dependencies as well.
>
> Best of luck
>
> Regards,
> Dandre
>
> On Wed, Mar 27, 2013 at 6:11 PM, David G. van Hoose <
> david.g.vanho...@gmail.com> wrote:
>
>>   Hello everyone,
>>
>> I have recently started using WiX on Visual Studio 2010 due to the
>> removal of the Visual Studio Deployment Projects in Visual Studio 2012. I
>> love the power of WiX, but there are some places where I am experiencing
>> some issues. One of these issues is with transparent Heat automation
>> through Visual Studio.
>>
>> The first problem that have faced is that the aggregate values for
>> Project Output Groups does not cover the scenarios that I use. I am very
>> much biased against the use of aggregate values. I prefer straight Boolean
>> values that can be used for a generative command-line. The harvesting also
>> seems to ignore the Project Output Groups anyway, and this is causing Heat
>> to fail. I would like to approach both of these issues together. The
>> problem that I am faced with, is where to begin. I downloaded the source
>> code, but I could only find processing code for the Project Output Groups.
>> I could not find the coding for the Visual Studio property. I looked in the
>> Votive 2010 code, but could not find anything there. Can anyone tell me
>> where I should be looking? Does anyone have any thoughts to add?
>>
>> The second problem is with the regeneration of component GUIDs each time
>> Heat harvests a project. I have read that generating new component GUIDs
>> with patch releases causes all of the components to be reinstalled as new,
>> even if they were not updated. My goal here would be to have Heat be able
>> to update existing harvested files and keep a history of the GUIDs. Does
>> this goal have merit or is the premise baseless? Is there a better way?
>>
>> Best Regards,
>> David
>>
>>
>>
>> ------------------------------------------------------------------------------
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>>
>  ------------------------------
>
> ------------------------------------------------------------------------------
> Own the Future-Intel&reg; Level Up Game Demo Contest 2013
> Rise to greatness in Intel's independent game demo contest.
> Compete for recognition, cash, and the chance to get your game
> on Steam. $5K grand prize plus 10 genre and skill prizes.
> Submit your demo by 6/6/13. http://p.sf.net/sfu/intel_levelupd2d
>
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>
> ------------------------------------------------------------------------------
> Own the Future-Intel&reg; Level Up Game Demo Contest 2013
> Rise to greatness in Intel's independent game demo contest.
> Compete for recognition, cash, and the chance to get your game
> on Steam. $5K grand prize plus 10 genre and skill prizes.
> Submit your demo by 6/6/13. http://p.sf.net/sfu/intel_levelupd2d
> _______________________________________________
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> https://lists.sourceforge.net/lists/listinfo/wix-devs
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>
------------------------------------------------------------------------------
Own the Future-Intel&reg; Level Up Game Demo Contest 2013
Rise to greatness in Intel's independent game demo contest.
Compete for recognition, cash, and the chance to get your game 
on Steam. $5K grand prize plus 10 genre and skill prizes. 
Submit your demo by 6/6/13. http://p.sf.net/sfu/intel_levelupd2d
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