Author: kurosu
Date: Thu Sep  2 20:20:55 2010
New Revision: 8333

URL: http://svn.gna.org/viewcvs/wormux?rev=8333&view=rev
Log:
In case of sprite surface with global alpha, save some allocations by using a 
thread-unsafe scratch buffer.
Also offer a faster way in case the sprite surface has no per-pixel alpha.

Modified:
    trunk/src/graphic/sprite.h


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