Author: kurosu
Date: Thu Sep  2 20:21:50 2010
New Revision: 8334

URL: http://svn.gna.org/viewcvs/wormux?rev=8334&view=rev
Log:
Forgot this file in previous commit:
In case of sprite surface with global alpha, save some allocations by using a 
thread-unsafe scratch buffer.
Also offer a faster way in case the sprite surface has no per-pixel alpha.

Modified:
    trunk/src/graphic/sprite.cpp


_______________________________________________
Wormux-cvs mailing list
[email protected]
https://mail.gna.org/listinfo/wormux-cvs

Reply via email to