Author: kurosu
Date: Thu Sep 2 20:21:50 2010
New Revision: 8334
URL: http://svn.gna.org/viewcvs/wormux?rev=8334&view=rev
Log:
Forgot this file in previous commit:
In case of sprite surface with global alpha, save some allocations by using a
thread-unsafe scratch buffer.
Also offer a faster way in case the sprite surface has no per-pixel alpha.
Modified:
trunk/src/graphic/sprite.cpp
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