URL:
<http://gna.org/bugs/?func=detailitem&item_id=5846>
Summary: Characters drown too fastly
Project: Wormux
Submitted by: gentildemon
Submitted on: mercredi 26.04.2006 à 07:22
Category: None
Priority: 1 - Later
Severity: 2 - Minor
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
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Details:
It can be fixed changing the value of WATER_RESIST_FACTOR in
src/object/physical_object.cpp BUT then grenade and other objects drown
really too slowly !!
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