URL:
  <http://gna.org/bugs/?func=detailitem&item_id=5846>

                 Summary: Characters drown too fastly
                 Project: Wormux
            Submitted by: gentildemon
            Submitted on: mercredi 26.04.2006 à 07:22
                Category: None
                Priority: 1 - Later
                Severity: 2 - Minor
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open

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Details:

It can be fixed changing the value of WATER_RESIST_FACTOR in
src/object/physical_object.cpp BUT then grenade and other objects drown
really too slowly !!






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