Follow-up Comment #1, bug #7075 (project wormux):

#0  WeaponBullet::SignalObjectCollision (this=0x9999390, obj=0x9e76f08) at
weapon/launcher.cpp:63
#1  0x080be72d in PhysicalObj::NotifyMove (this=0x9e76f08, oldPos={static
EPS_ZERO = <optimized out>, x = 57.225000000000001, y = 16.975000000000001},
newPos={static EPS_ZERO = <optimized out>, x = 57.252784766908853, y =
17.014211917272132}) at object/physical_obj.cpp:357
#2  0x080c025f in Physics::RunPhysicalEngine (this=0x9e76f08) at
object/physics.cpp:513
#3  0x080bd7c0 in PhysicalObj::UpdatePosition (this=0x9e76f08) at
object/physical_obj.cpp:397
#4  0x08056977 in Character::Refresh (this=0x9e76f08) at
character/character.cpp:579
#5  0x08072637 in GameLoop::Refresh (this=0x8bd26a8) at
game/game_loop.cpp:299
#6  0x080727e0 in GameLoop::Run (this=0x8bd26a8) at game/game_loop.cpp:430
#7  0x0806fb71 in Game::Start (this=0x81767a8) at game/game.cpp:145
#8  0x0809a6dc in Menu::sig_ok (this=0xbf9783c8) at menu/menu.cpp:75
#9  0x0809ac76 in Menu::BasicOnClic (this=0xbf9783c8,
[EMAIL PROTECTED]) at menu/menu.cpp:89
#10 0x0809ada2 in Menu::Run (this=0xbf9783c8) at menu/menu.cpp:149
#11 0x0806b7e3 in AppWor
mux::main (this=0x81337c8, argc=135285492, argv=0x8104af4) at main.cpp:79
#12 0x0806b9a2 in main (argc=135285480, argv=0x8104ae8) at main.cpp:234


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